Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Generally, you could consider whether or not you need to spell out so much of the tutorial content all in a row like that. It would be far more enjoyable if you could teach us a couple things, and then have us play with them a few times before we move on to a new concept. And that would help with the sense of overwhelming educational overload, too!