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This has a quality look and gameplay with amazing sound design and music. Like the idea of having multiple paths that you can take, so that the player can get whatever that they need and progress forward (reminded me of the TLOU2's No Return gamemode). Though combat feels a bit slow and I don't really know what is the difference between the Attack and Special. Other than that, really well done game!

Our artist, sound designer, and composer were all amazing!

The issues you bring up about combat speed and the difference between attacks are ones a lot of people seem to have, so we'll definitely improve that after the jam. Thanks for the feedback!