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The save system is not easy to deal with, and the current map-related code is pretty messy, so I decided to refactor the map before working on the save feature.  

You mentioned that you set a certain character's escape stats too high? Adjustments to character stats in 'God Mode' don’t apply to 'Control Mode'; all characters’ stats are random. Technically, their starting stats shouldn’t be too high. 

Also, I think the current max starting stats for the player are pretty reasonable—if you max them out, it’s enough for you to steamroll everyone right from the start🤔.