Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This game looks great.  I'm really curious how the shaders were implemented on this.  

Some feedback:

  • After around 10 levels, it felt very repetitive and needed something other than blindly going through a maze and hoping there isn't a dead end.  However, thank you for leaving enough room in the dead ends to get around the chaser.
  • I like the idea of upgrades throughout, but often I received the same option multiple times, so really I had 2 choices not 3.  
  • The helix level screen is a fantastic way to show progress
  • The first time the beam connected to destroy, I thought it was attacking me and ran away not realizing what was happening.

Really cool demo though.
Is the heart beat animation a small pixel animation + a shader warp?

(+1)

feedback sounds about right we were a little too ambitious and ended up not having that much content

for the heart beat in the lower left corner, its a small pixel animation, anything else you may see on it is post-processing which is applied to the entire screen