Ok, that's enough for a first few hours of vibe-coding. There is a small options window, and the ability to remap controls.
It's all on Github, and you can play the (very rough) version of what I've got so far. Should work for 1-4 players. I can beat round 2 by myself, but I think I'll need to find someone else if I'm going to be able to get past round 3.
https://hanclinto.github.io/vineguard/
I think I need more variation in the attacks for this to feel more fun -- right now it's a bit too straightforward, I think. It might be nice if there were bushes or places in the grass where foxes could appear from anywhere, because right now it's too easy to guard them when they're only coming from the right and left edges of the screen.
If you play it, please let me know what you think -- we are traveling tomorrow, so not sure how much more I'll get in before the deadline is over, but I'll hopefully at least get two more hours.
Cheers
--Clint