Stellar entry.
* BEAUTIFUL art, fantastic presentation all around. Character/monster art is incredible. The hud and minimap look really good, even. Just a gorgeous gorgeous game. Heck even my nitpicks are basically about it being too cool looking:
* I'm not sure how I felt about rolling, it just felt like it slowed down movement for no real reason, especially since you sit through a message that says 'out of steps' and then an entire bar before it finishes rolling, and then another message and the step number filling up, and THEN you can move again. I'm just tryna make it to the end of a hallway... It's a really neat idea and it looks very clean, but given movement is the thing you do most often I'd opt for a way to fast forward through this sort of thing.
* I feel similarly about the combat, waiting for your HP number to stop moving before you can make inputs, I think it makes the game feel slower than other RPGs I've played (which isn't many tbf) since you sort of just wait there to be able to make an input again. As fun as yu-gi-oh duel number drops a
* I reeeeally like the music, well composed, lots of variety. EXCELLENT battle theme especially.
* The shuffled items was interesting, if nothing else I felt like I had to think a little more and yet process less than other RPG games I've tried, which is a good thing for sure.
* Strange the game over screen just kind of kept playing the battle theme and didn't boot you out... but you had the insight to put quit to menu in the pause menu so no big deal. Given how polished the entirety of the game is, it might be the only part that sticks out
Fantastic game!