I got to the Boss of the alpha, ill come back to him later
Some feedback if you want it
- Let players mantle up from hanging without having to point the camera toward the ledge (maybe). You currently cant do this, was a bit awkward in the first big room with water
- I missed the tutorial for sprinting (Press-in on left thumbstick)
- I missed the tutorial for Shield Bashing (very important for the armored enemies)
- Overall i think you have very few points of health in the demo considering all the healing items heal for 8 or more over time?
I actually like the clunky nature of the combat, its very old school in a charming way, but I do wish the enemies didn't instantly recover after being shield bashed+ damaged
It makes combat feel like you have to cheese everything instead of engaging in a rhythm/dance with them like it maybe should. The most effective strategy was to hit & run
I was never able to actually do the pickup-enemy -> throw thing very often because the animation just takes too long and the enemy you want to throw at interrupts you