i actually really see the potential for this game! perhaps an improvement i could think of is to make the dash towards the cursor instead of following movement? or if you'd like to keep the dash movement, maybe make it so you can dash by clicking on the mouse instead. i think combining mouse and wasd could feel less "janky" than wasd and space if you get what i mean :] but i actually had some fun despite a few bugs. maybe you could consider simple visual feedbacks when hitting enemies as well (like white flash or a slight knockback) but considering the time constraints, i'd say you did really well! i hope you continue to work on it! it's really fun!
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Thank you so much for such a detailed review!!! Unfortunately, I have temporarily suspended support for the game because I am already busy with another project :(
Unfortunately, the problem with this project is that if I want to do something, it breaks what I have already done >_< (for example, teleportation through the E key instead of just touching it)