I'm not sure if I'm doing something wrong, but enemies feel too tanky. Interns get mad with a single item (1 infamy point?), but I am unable to anger the rest of the workers. I have spent whole days and dozens of resources on a SINGLE guy, and he just takes the hits and walks away. I have realized the soap gives no infamy points so I have stopped using it.
I'm not sure if it's my problem or the game's, but I truly don't know how to anger these dudes. Does the infamy reset between combos? days? I have no idea, I try making 8+ trap combos on what I think is an IT guy who I had pranked called, and still nothing.
As for feedback with what I have said:
- I think we should be able to see how much infamy each item gives, to calculate the combos better.
- Along with the above point, maybe being able to see how much infamy each worker requires to be angered would be nice, at least not to spend your resources if someone requires like 100 infamy to anger.
- I also think there should be some kind of portrait on the hit list before you get the blackmail, to know which worker to target (for example if you have pranked called), though I can understand if part of the game design was having the player deducing who is doing each job
I really think the game is good (I also really enjoy your other games), but I really can't believe anything else but that there is some bug with the infamy required to anger the workers. Hope you can find it and fix it <3