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Sick game but f u guys for the secret fourth boss phase of "u think u win? jk bullets"', that killed me twice lmao

Tense af. I think of the games I've played this is the most authentically NES feeling, especially in terms of the game design. Maybe because it's heavily inspired, but it was executed very well.  Knockback was perfectly tuned, I loved the wall guys and bats' movements, Mr. Bones is just as annoying here as he is in other games. Core mechanic was simple but solid. Some of the level design felt a little repetitive I think, but the boss fight was so engaging I completely forgot about it, def on the edge of my seat at the end there.

Aesthetically it looks great, sounds great, I know y'all got an eye for authenticity and it shows.

My only other thought was about that the second subweapon, I think it's invincibility or reduced knockback or something, it was unclear what that was or how it worked since I was in the heat of it and couldn't even tell I was flashing(?) when I had it since I was amid getting hit. And I only saw it that one time. I expected it to work like the slash / Castlevania subweapons so I think that could have used slightly slower onboarding.

Overall though great game one of my favs for sure!