I’m really glad you enjoyed the game and really appreciate your feedback! I definitely planned to do more with the resource management and combat (I had even envisioned a whole post-game dungeon) but ran out of time before the deadline. The Wellk and Dr. Pinch fights can induce status ailments and the Bogres can be very difficult to defeat if you get unlucky with their attacks, so that’s what the other items are for. I’m surprised you were able to get past the Bogres without using the stun items, in all my testing that was nearly impossible. I guess I should’ve made the necessity of the items less dependent on random chance.
I’ll fix the inconsistent window message the next time I push an update, and I’ll need to have a look at the tablets and figure out what I got wrong. It’s awesome to get such detailed feedback, much obliged!