Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I've made some changes with more playtesting. The slow vs fast ganks might need more fine-tuning on my end, but I have added in the rule that each person returning to the lane only negates one other champion. So if your full 5 man team is pushing mid, they would need 5 to counter it fully.