Cool concept! It feels like you ran out of time when making this game, though: a lot of the elements of the gameplay felt disjoint and untuned, which went against the environment you made that shone so clearly through the art, music, and subtle movement of everything in each scene. For example, the kiln and sculpting minigames could have been in the same scene, just by rotating the camera to switch between the minigames. In terms of a game for what seems to be your second game jam, though, this is really impressive! Keep at it!