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Ziva - AI Agent for Godot

A topic by Zivash created Feb 24, 2026 Views: 1,950 Replies: 6
Viewing posts 1 to 6
(2 edits) (+1)

If you're interested in using AI to make your game development faster (which, lets be real, many people are), Ziva is here to make your life much easier!

Homepage: https://ziva.sh/

Discord: https://discord.com/invite/hFAdBdmWxV 

Ziva brings LLMs directly into the sidebar of Godot - They see all your files, have full project understanding, can edit, debug and more.

Screenshot from Gajoreo Makes Games on Youtube

Features:

  • Use natural language to write code
  • Supports building scenes, editing node properties
  • Generates sprites, 3D models
  • Debug errors, get answers to any Godot-related questions
  • Choose your LLM - we support Gemini, ChatGPT, Claude, Minimax and more

Ziva has been under development since 2025 and is the most advanced Godot AI out there. Try it today! 

I know some people hate AI in game development, but the reality is, people are already copy-pasting from ChatGPT. Ziva is simply the next generation of that. Feedback/feature suggestions welcome!

(3 edits) (+1)

Update: Ziva 2.3.0 is live!



Two big things:

  1. Undo button. Ziva snapshots your files before every change now. If it breaks something, one click to revert. Makes it way less scary to let the AI make edits.
  2. Free tier is better. The Hobby plan model got upgraded to GPT Mini — noticeably better code quality than before. Still free, still no credit card needed.

Other highlights:

  • New search_godot_docs tool so Ziva checks the real docs instead of hallucinating method names
  • New run_tests tool to run your test suites from chat
  • Message queuing - send follow-up messages while Ziva is still generating
  • Ton of Windows fixes (copy/paste, installer issues, keyboard focus stealing)
  • Fixed a bug where edit_file would say it succeeded but not actually write anything

Full release notes on our blog: https://ziva.sh/blogs/ziva-release-free-gpt-mini-undo-button

Feedback welcome here or on Discord: https://discord.gg/hFAdBdmWxV

I checked this out and I'm a bit doubtful. I of course don't like AI to have access to my codebase but Zivash also doesn't mention WHAT AI this goes to (only mentions I saw was "trusted AI") which to me means the only trustable AI is a local one (which is super limited). It's just a big risk even though it looks like a neat packaging.

(1 edit)

We'll improve the wording - But by default, our connected models have zero data retention and no training on your submitted content. We do support other models as well which do not make those same privacy guarantees (you have to opt-in to using these models though). Point noted about local models - we don't have support for that yet.

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Notable updates since the last post:

  • Smarter scene editing
  • Better game testing
  • New models supported (GPT 5.3 Codex, Kimi 2.5)
  • Notification sounds when Ziva is done working
  • Significantly improved animations/spriteframe handling
  • New backend for local history that is faster and more reliable
  • >100 bug fixes

Come get it: https://ziva.sh/

2.6.0 updates:

  • Improved the AI logic with better error handling
  • New models supported (Opus and Sonnet)
  • Improved latency
  • Better UX in tool calls, what model is doing, and token usage visualization 
  • Added chat sharing 
  • Fixed a bunch of Linux-specific issues

(4 edits)

Ziva 3.0 is here, and it's our biggest update yet!

[☝️ Open-Golf ported to Godot with Ziva, multiplayer added]

Key features

- Plan mode: Turn it on and the agent drafts a step-by-step plan for you to approve before it touches your project

- Todo lists: Multi-step work now shows a live checklist so you can follow what the agent is doing  - Local models: Run models locally for free through Ollama or LM Studio

- Bring your own Claude or Codex: Connect your own Claude or Codex subscription via OAuth, now with Fast Mode support

- MCP server: Connect Ziva's Godot tools to external AI clients like Claude Desktop and Cursor, with one-click install

- Live playtest: The agent can launch a scene in the Game tab, inject keyboard and click inputs, capture console output, and screenshot the result

- Subagents: Agents can now spawn subagents to tackle work in parallel

- Referrals and gift cards: Refer a friend for $5 credit, and redeem gift cards toward usage

- Multiplayer hosted relay: Ziva-hosted relay for multiplayer

- Multiplayer database: Use Ziva for highscores or simple online play

- Slash commands, skills, and custom commands: Invoke them directly from the chat composer

- Voice to text: Talk to Ziva instead of typing out your prompt

Game Templates

We've also started a repo of Godot Templates if you want to start something as the basis of your game. This includes fully working multiplayer, hosted on Ziva's relays (supports up to 32 players per room, 50MB data transfer cap per month): https://github.com/Godot-Templates 


Changelog

Full changelog is viewable at https://ziva.sh/changelog