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(+1)

Game was ok. Collisions were buggy and sometimes non-existent. When you start you can walk through the back wall. The gun is very inaccurate. 

It seems the best strategy was to walk backwards to a distance where the enemies cant hit you, but you can hit them. The enemy projectiles homing towards the player is not a great idea as you are already limited in left-right mobility. Maybe you could have attacks, that go straight down the dungeon/tunnel, where you have to dodge left/right and jump over.


If you added some more content and polished the gameplay, it could become a fun game.

Thank you actually working on a new version with wider tunnel and solid walls for sure, I agree, try the new game I made its a lot more polished: https://webxos.itch.io/doombreaker-carnage

Once all the jams are over ill remove this version of cryptrunner and replace it with a better version. same idea.