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Bestiary

A topic by italrose created Nov 28, 2025 Views: 269 Replies: 3
Viewing posts 1 to 3
(4 edits) (+1)

I can't find any wiki for this game so I figured I'd add a small bestiary than we can expand on. I don't have any HP or attack strength info to add at the moment. A lovely little game it is.

Bat

  • Can fly over low objects and gaps.

Blob

  • When hit can split into two.

Crystal

  • Lightning zaps you for damage.

Fire dragon (lizard?)

  • Can spit fire.

Goblin

Goblin archer

  • Can attack from distance with arrows

Goblin magician 1

  • Summons blue flying thingy.

Goblin magician 2

  • Casts a fire spell.

Health goats

  • Leap attacks.
  • When dead they release healing spores.

Ogre

  • Hits hard with knock-back of one tile and can stun you.
  • Attack takes two turns
  • Health: 15/15
  • Knockback: 1
  • Stun: 2
  • Accuracy: +3
  • Damage: 8
  • Armor: +1

Rat

  • Never attacks unless cornered

Red thingy (flesh eater?)

  • Upon damage red bits (flesh) scatters around. Dunno what these do.

Wolf

  • Leap attacks (jumps one tile and attacks immediately).
  • Often hunts in pair.
Developer

This is cool! I your descriptions -- you've included some details about behaviour that I left out of the in-game ones. That being said, I don't think the ice goblin actually exists. You're giving me ideas though.

If you'd like enemy stats, short descriptions & more accurate names, try throwing a certain orb at enemies.... 

Side note, I've long been mulling over making a sort of deluxe version of this game, and one of the features I'd like to add is a bestiary / item compendium that unlocks across runs as you identify things.

Oh. I likely remembered it wrong then. Compiled the list after having played a few runs. And now when I have the data orb tip I will be able to start fleshing them out with more info.

It's a very enjoyable game in all its simplicity. Looking forward to see a deluxe version if it materializes.

(1 edit)

Red thingy:

  • Name: "Flesh Horror."
  • Description: Leaves flesh trail. Surrounds you with flesh when attacking.
  • Health: 30(!) / 30
  • Accuracy: +5
  • Damage: 8(!)
  • Armor: +0
  • Explanation: If attacking in melee, spawns flesh blobs all around you. Leaves trail of flesh blobs when moving. Flesh blobs don't do damage, have little health, and disappear over time. However, they block your path and need to be destroyed to enter the space they are occupying.

Crystals can cast lightning, freeze, or teleport.

Bats are Vampire Bats and do increased damage, drain health, and burst into flames when exposed to light.

Goblin Magician 1 is, I think, called a Goblin Wizard(?). It can also cast heal (create 1 hex of blue sparkly healing).

Data Orbs reveal health, damage, types of attacks, name of enemy type, and a fun name for that particular enemy. Might reveal more, I can't remember.