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(1 edit)

Here's my first playthrough/impressions Alpha v0.1. 

I love the environmental combat. I like the part where the goblins pushed each other into the water. I think there's lots of potential to do more whacky stuff for future levels. The controls are good and the foundation is solid.

The later levels had a really bad enemy spam problem. It limited my playstyle to just hit and run or be overwhelmed. I wasn't able to do environmental kills as I would like.

The boss was also pretty rough. The only move I can reliably do damage with is when he does the laser attack. My last attempt took me about 17 mins to get the boss down to half and he started spamming lightning non-stop. 

Overall, I think it's really charming, and it didn't disappoint. I had a lot of fun. 

(1 edit) (+1)

Thanks for playing! And also for recording it, the video will help me a lot. 

Glad you enjoyed the combat! Sadly the goblins pushing each other into the water is a bug that I've already fixed. When unable to reach the player they are supposed to resort to ranged attacks (throwing rocks) instead of chasing forever without even going unaggro.

The difficulty in the later part has been a pretty common complain and I'll tone it down, as I'm toning down the demon as well: he'll have 80% of his current health, a bigger hitbox and I'm refactoring the blue magic missiles attack so they work in a way that's easier to evade.

Thanks again!