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We are going to keep working and improving these QoL and management aspects with time and feedback like this. The next release (in early access in patreon, soon to be published here) has a bunch of improvements already, but I'll take note of these too and try to implement them soon. 

As for scope creep, I am hopeful it won't happen, since all the core mechanics are pretty much in place, and we just want to work on and improve them as much as possible rather than adding new features too often.