Hello! First of all, thank you for releasing the ModLoader with such simple instructions. I hate to rewrite main files constantly, it always end up messing up the game, so being able to edit mods in and out such as easy like this it's a blessing. I would like to ask, about this one specifically (Invincibility) if there's possible to edit somehow or anything, to be able to use buffs (both debuff and buffs are locked out). The major problem I found out is getting softlocked by using H***in injections, which locks the menu out (I found out it's because when you use it, the game should take you to the animation, but this mod skips that step -as you cannot get buffed- and the menu becomes unavailable until a rest or a nap -which isn't a problem on most modes, but on Maso-X it is a problem if the menu gets softlocked -cannot use the menu, nor change weapon unless than you get in battle, or use the Hexen mod, unless you head to Donnovan's house-). So, I don't want to make you work for something that isn't as important as other mods, but I would like to know if there's a workaround to remove the softlock without going to sleep, or if we can edit something to allow the buffs or at least the animation to work to prevent that. Sorry for the sudden petition, and thank you for everything you do!
Viewing post in ModPack Update #20 - Invincibility Mod comments
Hey, thanks for reaching out and reporting this issue, I really appreciate it!
There's no issue with the request, as I was already working on a couple mod updates along the way.
I went ahead and looked at the Invincibility Mod for possible issues and found a couple of stuff:
- The heroin state was being marked as a "state immunity". This is a blunder on my part since I haven't looked too deeply at Termina's states when designing the mod.
- The real issue here(which also explains why neither buffs/debuffs were being applied),
is that there was an issue with how the mod was handling the death state exception.
After changing how the mod handled immunities and death exceptions, the issue seems resolved on my side.
You can go ahead and update the mod to its latest version!
Just tested it and buffs and debuffs, I must say it works like a charm now. The animation works so far (tested on Maso, so I couldn't check on teanmates yet), and so far no longer getting softlocked. Also, buffs applied, and any debuff (infections, poison, etc) don't apply, which is really good. Thank you very much!!