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(2 edits) (+1)

The game has a wonderful look and the absurd side effects really stood out! The controls are a little odd like the mouse cursor to change directions and the combos but I think this is because you had other things you wanted to add like more combos and maybe mouse-based directional attacks. The game already has a lot of great stuff going on though like a crafting system and the unique armors so it's not too surprising if you didn't get to fine tune everything lol. Nice work! 

Yeah, I might be a little too ambitious on all of the systems involved, just grateful everything came through at a passable state at the end lol. The inspiration itself for all of the gameplay systems are the Monster Hunter series, so I’m thinking this as a “MonHun but 2D and Metroidvania” concept