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Okay, let me just work through the notes I had

-Shelters gained from ancient Ruins don't start built on prestige, or at least partially so. (Pretty sure I upgraded it before I prestiged.)

-Manifest destiny is a pretty problematic name to use for an upgrade it was used as an excuse to kill off native americans by settlers.

-There are also problems telling which worshipper is selected for what godly spell. The yellowed name in the name sidebar and the worshipper in the bottom central panel can be different. Conjure spirit is more consistant  since I know I have to click on the characteron the screen first. (Though I haven't done it with larger populations since they can defend themselves.) Making a specific hero only works when there is a few like conjured spirits. On larger populations it is kind of random. They don't always work on units focused on.

- Hero teleport back to their towns upon save reload.

- Town centers revert back to campfires upon save reloads.

- Buildings shifted around on save reload causing them to overlap and stopping a town center from being upgraded in one case. (See below.)

- Sometimes focus was where it shouldn't have been (Stuck on a unit when unfocused/focused on another unit.)

These next few are more personal preferences, but I feel those are important in feedback so share them as well.

- Maybe give a little more control over units? I know it is part of the appeal but it is frustrating when there is only a few pieces left and your followers decide cutting a tree when you have 1000 wood. Maybe you could use Faith to guide them? Buildings can also be placed very inconveniently and more control over where they are placed might work better.

- Faith production/ max increases not useful in endgame. Maybe passive consumers of faith or something?

- Godly focus disappears building manager. Why? Why does it also take control over the camera for mechanical benefits. There may be good answers to these questions but they don't feel apparent yet.

- Stats for characters can't be seen from what I know.

I think that's all for now. Like I said, I was enraptured by this prototype despite the jank, even more so than a lot of finished games. You should definitely keep at it. If you want more feedback, to discuss some more things, or even an extra pair of hand, let me know! I'm excited to see this go places and I am happy to help.