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This is cool! I liked the variety of traps and the dialogue! I think it could help if the player could move around as well? It was a little confusing how I was collecting gold, maybe just from killing humans? Maybe you could force the player to move around and collect the gold themselves to spice up the gameplay. I also felt the audio was quite abrasive, I think for dialogue you could go for a more subtle "pop" SFX. There's lots of free ones on Pixabay. Otherwise, you have lots of cool mechanics working together well. Congrats on your submission!