Overall interesting concept and design choices, that tried to tell something without relying on a direct storytelling in form of overly descriptive words but rather by the implications of the visuals. But I still would have liked some more hints or something like that to tell me what the experience could be about and how this development came to be in such a small time frame. I think it would help to set the mood if we got to know a little bit more about the background of this games story. Why are we fishing and why did we take our dog with us? Why did we need to make such a drastic choice?
Hi,thanks for the review! What actually happens is that you take your dog fishing, but you're not quite right in the head, so you think it's talking to you. After several trips, the dog turns evil, and you decide to kill it. When you do, you snap back to reality and end up killing your dog, who was actually normal. You can tell because in the scene where the dog is lying down, it's normal and not covered in blood. The same thing happens in the other scene.