I'm liking this game a lot. A minor thing I noticed is that cards which have effects directly based on their cost behave unexpectedly when reducing their cost externally. For example, "All In" has 3 uses, but loses 1 use if I reduce its cost using an upgraded Smith even though it was never played. Also, the card with a cost of 2 which gets cheaper each time it's played keeps its cost of 2 even if I reduce its cost using another card. Besides these small things everything's behaved as expected, wishlisting this and I'm excited to see where it goes!