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Very cool! Once I realized I could increase my stats, it felt good to return to the big monster and beat it easily. The art style is really cool as well.

The attack felt a little stiff, it felt like it needed a tiny bit of forward momentum. The second hit of the combo had that, but the first hit scoots you back it seems, which made it tough to actually hit enemies without being directly on top of them.

I also tried crafting the Shulk amulet and the big dog’s armor piece, but it didn’t seem to make me small enough to pass through the small gap. I saw the ‘absurd side effect’ of making the camera zoom out though, that was pretty cool.

This is a neat prototype, would be cool to see if you choose to work on this more!

Thank you! The funny thing, the attack forward momentum thing was also pointed out by a friend of mine as well lol, you’re not lonely in thinking that. Also yeah, the side effect thing is a little bit poorly implemented in there but glad you enjoyed it nonetheless, Thanks for the input!