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I absolutely intended for this suggestion to be something for the distant future, not something to be implemented soon.

I think Story Mode not having pet buffs is a great idea - I feel that Story Mode serves more as a tutorial and introduction to the game than the core of the intended experience (spoken with the assumption that the rest of the major planned features make it into the game in the future lol)

The Pet System would be something more intended to provide some extra buffs for Endless Mode; to extend gameplay a bit and let you push a little farther, and maybe a little faster. (Some pets might add enemy spawn speed or reduce enemy HP growth by a small chunk; or aught similar)

By all means, please focus on the other major features. I had a thought, wanted to share and get you to noise about it if you were interested at all - and it looks like it’s a hit. I’d much rather see Endless mode than the Pet system lol.

Thanks for adding it to the list, and thanks for the information.

(+1)

Hey!

Thanks for clarifying! I understood it as more of a future feature, but I wanted to make sure I didn't forget the idea.

I agree that Endless Mode would bring much more value to the game right now, so that's definitely higher on the priority list.

For the moment I'm focused on improving the core gameplay, balance, bosses, and other planned features before expanding into larger systems.

I appreciate all the feedback and ideas you've been sharing. They've been very helpful during development. 🤘💀

See you in the pit. 🤘