Hey, sorry for the slow response as well!
I'm using Unity. I've tried a lot of things, and it always seem to be kind of weird.
Thank you!
Thanks. I believe this can be solved in Unity by adjusting the sprites Pixels Per Unit. Select all the sprites in the project window, and in the inspector find the “Pixels Per Unit (PPU)” and lower it. 16 or 32 should usually work. After clicking Apply you should see it change everywhere.
Please let me know if this helps.