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I trully loved the aesthetic and the idea, this game has so much potential! I really really wanted to play more of it, but unfortunately it started to be hard to play because there was a lot of bugs.

- The camera was too close to the floor, sometimes making it stuck, specially if you went really fast; 

- There was some hitboxes on walls, enemies and launch pads that kept making me get stuck;

- I couldn't always use the jumpy hammer, I think it got stuck on the animation sometimes, can't pinpoint well what was causing the bug in this case;

- If I was running and the scenes changed to another area of the level that had a wall,  I would end up beating it and getting launched back to the last area;

 - If I died while hammering a lot of enemies and breakable bricks, then died, I was sent back to my last checkpoint for a while, which was the are with , I think, 3 doors, and I would be able to open locked doors instead of just continuing to explore the map.

Please, if you read this feedback, don't get discouraged, I've been playing some games of this jam and yours was the most fun, I loved so many aspects of it and would love to see an update where you fix these bugs, the idea is so creative, the art direction is wonderful and it makes me remember a lot of games that I adore! If you finished this I would buy this game, don't lose hope over the things that I pointed out, I commented about them because I want to see this game go well. And if you do update it, please notify me, I want to play it again!

Also, could you, please, tell me which programs you used for the art?