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I liked the concept, it's always rare to have a horror metroidvania game, also to occur in a "basement/dungeon", pretty neat. But I don't know if I could call the genre to be "psychological horror", it would suit better as a horror game since I felt that it relied on a lot of gore for the setting, also for more feedback, I had some troubles with the hitbox in the doors and since the main character had a sword I anticipated to be able to use it in some way. But overall I really liked the ambience, it got a great tension, which caused me to get jumpy and get scared some times in the game.