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I loved the art style and the overall idea of this prototype. The gameplay was a bit wonky and as mentioned elsewhere, the hitboxes felt weird. But I enjoyed the game and the features here. I couldn't quite figure out how to slide into one of the low areas to get to a box though. Would love to see you working on it after the jam! 

Oh yeah, there’s definitely a case of wonky hitboxes in my game, and the way your’se supposed to get into that crevice is actually by crafting an armor that will make you small by a random chance side effect system (also another wonky design decision by my part lol), but thanks nonetheless!