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I can see where you were going with this, however movement is too slow for a metroidvania, and the main character can't really move around the levels comfortably - also the wall climb is limited, but there's no visual indication of it. You just stop being able to climb.

That's my bad, it was my first time making a metroidvania so I don't really know the core mechanics too well, will add counter/visual indicator of abilities more thoroughly next time, appreciate the feed back.