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(+1)

Something with the GPU particles in Godot causes it to get stuck like that. It happened when I was working on it in engine too.

Thank you for playing and for the comment!

exatamente a Gpu particulas tem algo contra navegadores, para navegador costumo usar a CPU particulas, elas tem um desempenho melhor em navegadores.

(+1)

I did it for the lighting effect with HDR. I didn't see a way to do that with CPU particles without going into shaders

Mas ficou ótimo, parabéns