I was playing 1.02 and my crystal broke at 234 out of 250. I had done some endgame things, and abandoned some puzzles, so maybe one or both confused the game. I had not used the targeting function at all.
Even after updating to 1.06, my crystal is gone… It would be nice if the game checked at runtime if all puzzles were actually finished and restored the crystal if not, for those of us in this bugged state.
Enjoyed the game a lot! A bit stuck until that fix but great work 💕