I made it to the cave and the movements feel floaty. Wall jumping feels bad. He is not fun to control. I jumped left at the first split in the road and I missed, didn't hit the death trigger and fell onto the roof of the first area. I like the ideas. It could use some tweaking.
His jump feels awkward and he has no momentum. He is really fast. I am not saying he needs to be slower, just he feels fast. Honestly I would rather he be too fast than too slow. I know that is not very specific. I would try making him a little slower, but that is just me. The wall jump feels weird. I found another bug if I jump when I land in the water I fall through it and can walk under the water. If it is deep enough I will die when I try to jump out.
