Hey David! May I ask if you have any general tips for optimizing Godot games to web? I’m a newbie to this engine and am losing my mind over making my game run above 60 fps (my laptop runs at 120)
I know optimization is a process that varies a lot from game to game, but apart from the help I occasionally get on Reddit I’m kinda lost
Thanks for reading! Tiny Towers’ a great game btw