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The sound effects were kind of a last minute addition to get working properly if I'm being honest :)

I had never done adlib programming before, or really even any kind of sound engine for a DOS game so that's what I was able to figure out in an evening one day before the submission lol

I'll for sure want to continue with this game in the future when I have more time. I'm proud of what I made so far, but my vision was a lot bigger than what I ended up with by the time the deadline rolled around.