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(1 edit)

The players might want to make a map as they go, a couple of the places were non-obvious (but a pleasure to find) on the first playthrough.

I didn't enjoy the clunky controls, the lack of ammo and sponginess of the enemies, so I gladly sweeped through the game with both the infinite energy and ammo, but enjoyed the level design alot.

(Edit: uploaded fixed map image)

(+1)

Thank you so much for playing the game!! It's not that difficult! Great map you've created.

And now I see in the map that I missed a room, aargh, do i really have to replay it :D


I did try to play it as intended, but I don't enjoy the idea of geting completely stuck just because of firing too much bullets - a way to recharge bullets (a bullet station?) or if the enemies would stay dead, would perhaps/probably make the game much more enjoyable for me game-wise.

But that's just me, and it still was very fun!

I have a bug report now. While replaying, I found a way to get completely stuck, you can sometimes move off stairs in a bad place, like this:

Thank you so much! I'll fix that problem soon. 🙏👍