Some good and useful points in here about professional work, I learnt something from this. It's nice to be nice. I thought a lot about it. I agree with a lot of this, there is such thing as good design.
This is a very necessary counterpoint to everyone going fuck the system, fuck the players, fuck the reviews etc. Itch.io is like that I guess, There is a much negativity out there, about hobbyists here. Out of so many projects I've read, I'm very glad that at someone is speaking for professionals. The specialization and refinement of craft and skills is truly powerful.
I'm not sure all people are acting this way and be insufferable arrogant idiots. They made that choice to be weird and enjoy themselves, and also alienate everyone and have very tiny audiences. That is freedom, not hell. I'm not going to judge them for that. The entire purpose is that they aren't pleasing others at all, but find real connection outside the norm. That is interesting, there are many human values to consider besides the most market effective craft. The design works for it's purpose
There are big assumptions here, that no one deserves love or attention, that hard work is the only work worth doing. This discrimination is unfair, but it is reality that business mines you for your labor and usefulness. I'd know that sentiment, I've been abused for most of my life.
Have to tolerate a lots of bullshit to live and earn, but there is no benefit to believing this, except coping about the harshness of it. Submitting your worth to other people, for their gain. This is not a virtue, but this is our work and social hierarchy. Such is life.
Being understanding is a virtue, but being accommodating and selfless isn't always, expanding that game design to personal values is a lot. I tried that before and was seriously hurt, taken advantage of others. I feel like this topic is about scale of people who have too much or too little self respect lol
I think every person and work has some inherent value, depending.