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(1 edit)

the under water zone was neat! still a little bare (probably cause it's still w.i.p), but it will add more zones, monsters, and other stuff that can spice up the story/adventure.  my only minor grievance was the load time on the zone, as when entering the new area or exiting the player screen while in the new area the game would buffer for a while to load the zone.

but yeah, overall i can't wait to see what else you'll do with the new zone type

P.S. good luck and have fun at your event

(+1)

Thanks! I also had the load time too... I think it MIGHT be the water effects, so I might have to remove it or find a way to make it so it doesn't take forever to load. Also you are correct, this little diving spot I made was bare on purpose since it was more of a tester area. I might go back and add something down there later like a quest or another treasure ches!