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I like the premise, I like the voice acting. I like the theming and styling of the game. I want to like it more than I do.  Granted this is simply a demo, so it truly is just a showcase of what's to fully come, I couldn't help but feel overloaded with jump scares and scenes that took control of my camera and left things feeling confused as if I'm not sure what it was trying to show me. The fish eye lens is also a lot, and when turned down in settings it made it feel a bit better.

Overall, not bad, could use more atmospheric tension outside of scripted scenes, as I state in my video, "I know I'm usually fine until the camera takes control so just keep holding W until the next scare."

House prepping… more like haunt prepping | Staged Open House demo

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Thanks for playing! I will have more room to fill things in with for the full game, so I'll try and spread out the scares a bit. Some of those camera controlling scenes are there to slow the player down so they don't sprint through and cut off the dialogue mid-sentence but this is something I'll be trying to improve on, maybe make him talk a bit less. I have added a fish eye effect toggle that I will have in my next update

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All solid options, but remember that it is YOUR game in the end. Just some thoughts about things I noticed. Keep it up!