Hi, can I use this shader with dialogue text to create a soft Gaussian-blur-style shadow underneath it? I tried overriding screen say(who, what), but I couldn't get it to work.
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Hello! If you'd like to use this tool for titles or names and such, you can, but I'd recommend the built-in outlines for dialogue text or any text-heavy things. Dialogue in particular doesn't like to be shown at a transform so that the text shaders and CPS features can work. The built-in outline property for text includes offsets, and you can supply a list with different levels of opacity or size to create more of a soft blur effect. Hope that helps!