The fight and story elements together are cool and the auto attack mechanic is new to me but was nice to play with. I have no idea how you would even balance the difficulty if "the skill of attacking" doesn't matter (because its done for you) but it felt decently well balanced. The animation of the player could be a little less stiff, maybe some up and down motion. The idea with the contract is good. Edit: making your own music is rlly tuff