Thank you again. You're right — I've been thinking "I'll wait until the next build" for too long. I needed to hear that it never ends.
About the .exe: right now the game is built with Kool Engine + Kotlin, which runs on JVM. I don't have a standalone .exe at the moment. That's why I'm working on a web version (WebGPU + WASM) — so people can play without downloading anything or worrying about Java.
But you're right. I'll stop waiting. I'll keep the current version up, and keep working toward something that runs more easily.
Once the web version or a standalone build is ready, I'll let you know.