as someone who's already published a chess-themed mission for FIST, this was already winning me over. fischer-spassky has a lot of cold war texture, and the idea of a hotel full of mobsters and danger is a great mood-setter. i'd love to get a little more meat inside the exoskeleton, though; while i respect the commitment to referee choice, so much is presented as an option or a suggestion that i found myself wanting some more explicitly established scenarios, or at least named NPCs. still, this is a great concept and there's enough here that I'd have a fun time running it with the Intelligence Matrix in tow.