This was a lot of fun. It would be a lot more replayable if there was a progression mechanism... let us slowly chip away at deeper lore after we we discover everything and can do a reset and you'll have a game people come back to and try to optimize runs for.
Viewing post in UNBROKEN SIGNAL: IDLE ARCHIVE comments
Thank you very much for playing and for the detailed feedback.
I agree with you. A deeper progression or reset system could make the game much more replayable after all archive fragments are discovered.
I’m considering a future system where resetting the archive could unlock deeper layers of lore or improve later runs, but I want to keep it coherent with the atmosphere instead of adding a generic prestige mechanic.
This is very helpful feedback. Thanks again.