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Great job finishing! I found a lot of depth to your game. 

Shooting zombies as a skill doesn't carry over to investing IRL, but debt management certainly does. I wanted to include leverage as a skill in my game so you could take a loan to double your bankroll. 

Loans didn't make the cut, but I did learn a lot about the difference between lending and owning. For instance, there's a pecking order when a company goes under and liquidates its assets: lenders gets paid first, then preferred stockholders, and last common stockholders. Usually the last group gets nothing, thus it's a lot riskier to own what is directly tied to the value of the company. 

Thats actually really cool going into those small details for some extra realism! Also the zombies were entirely just because I thought it would be funny and I wanted to make something interesting lol.