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Hey Vishi, thanks again for the help! But it still looks jaggy even after setting it to high, it's likely due to this limit you've mentioned, right?

(1 edit) (+1)

Yeah, that's the limit. If you change the light style to pixel, it'll be block instead of jaggy

Thanks again for all the hard work, I seriously can't thank you enough!

Could I ask for a few more things?

1. Can you add an option to add multiple regions in  <FogWallRegion: ID>? like  <FogWallRegion: ID 1, 2, 11, 104>
2. Could you add an option to auto add this to everymap? I'm using it as a dynamic shadow plugin and it's a bit of a hassle to have to set it up in every map individually.

I'd really appreciate it if you could look into it when you have the time.

(+1)

Done! Please re-download the plugin! I was a bit too lazy to write a devlog, and I just coded it and did a quick check without thorough testing. Not sure if there are any bugs, so if you find any, just report them to me! If everything works fine, please consider leaving a 5-star rating for the plugin! Thanks

Hi Vishi, I can't thank you enough for all the effort done! Your plugin is a true game changer!

Sorry for not leaving a review earlier, I really thought I did, lol.

Thanks again, you didn't have to adjust any of that but you did anyway and I'm incredibly thankful for the effort!