I really liked this. It was a cool balance managing resources and I appreciate how now every turn you have to read a bunch of text and make a decision. Sometimes my resources dwindle rapidly and sometimes they expand rapidly and while I'm sure there is a reason behind it, I don't quite understand it. I'm 90% sure it has something to do with the previous decisions I have made. If that is the reason, maybe a UI thing you could hover over and it would say what your troops are doing which would explain stuff like that would be cool? Still really cool concept and it felt very solid and polished through my whole playthrough. Nice stuff!