The SFX is nice and I like the art, but its kinda missing that urgency you want in a game like this. You really can just keep going forever. Maybe make the size control thing an item, like rather than typing in your time, you find a +5 item. Or maybe it's a separate minigame to increase time. Those ideas aren't the best, sorry. I just think some kind of resource management of time is necessary. Still, it's fun to put things in the bag and I like the physics interactions. The game is good and it has potential to be even better!