I like the concept a lot, and great use of the limitation, you definitely feel like an enemy. I do wish maybe there was like a flash or some kind of signal for when to click the heart, because I click in rhythm with the heart, but delayed by a bit and so I fail. Also, you have to decide between clicking the heart of playing the minigame, but not clicking the heart does nothing and not playing the minigame means you're gonna be hurt so you kinda just have to always be playing the minigame and since the heart requires rhythm if you try to switch back and forth you just end up killing your human. I do like the music a lot and overall I think the game is very fun, plus I experienced no bugs. Awesome game for a game jam, maybe just requires some balance tweaks.
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I'm replaying it with this in mind. I swear I read the tutorial, I just thought by play button it would mean a big ol' thing would appear in the center of the screen and when the tv was already on I just assumed it wasn't there. Is there any way to heal the guy that I also missed? Rn I'm typing this while waiting for them to heal
I beat the game. It was fun, but unless there is some way to heal it takes way to long to heal naturally. The minigame is a nice way to pass the time while you wait, since on low health the hear becomes faster and harder to predict. Maybe you could make it so that collecting red blood-cells heals the player? Still, much better with the ability to turn off the minigame, great job!
I don't think it would have made it much easier, just faster. Since injuring the organs requires damaging the body, you're forced to wait without doing anything, but if there was some way to heal, the player would have more constant action I think. Still, don't think I'm trying to say the game was bad at all, I very much enjoyed it!